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Principal Flight Software Engineer Seen this week

True Anomaly · Denver, CO · Long Beach, CA · Software · first seen 2026-07-16

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.

OUR MISSION

True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors - enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.

OUR VALUES

  • Be the offset. We create asymmetric advantages with creativity and ingenuity.
  • What would it take? We challenge assumptions to deliver ambitious results.
  • It’s the people. Our team is our competitive advantage and we are better together.

YOUR MISSION
As a Principal Flight Software Engineer at True Anomaly, you will serve as a technical authority across the full spacecraft software stack, shaping architecture decisions, setting engineering standards, and driving the development of flight software from concept through on-orbit operations. You will own hard problems, influence program-level direction, and raise the technical bar for the team around you. If you are looking for a role where your decisions have real consequences in space, this is it.

RESPONSIBILITIES

  • Own the architecture and technical direction of flight software for space missions, including on-board computers, processing units, and associated systems
  • Lead the design and development of robust, safety-critical embedded software with a focus on long-term maintainability and mission reliability
  • Drive integration of complex GNC algorithms with flight software, collaborating closely with the GNC team to ensure correctness and performance
  • Define and maintain the Command Telemetry Database (CTDB) architecture to support ground and on-orbit test and operations
  • Establish and enforce software engineering standards including coding practices, design patterns, and verification and validation approaches
  • Partner with the ground C2 software team to align interfaces, data flows, and operational concepts across the full system
  • Architect and lead development of HITL and SITL simulation environments for subsystem and full-vehicle testing
  • Design and own reusable device driver and communications protocol libraries across flight hardware platforms
  • Serve as a key technical voice in design reviews, architecture discussions, and cross-functional planning
Principal Flight Software Engineer - True Anomaly | Flight Proven Space